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{{one source|date=December 2013}}

{{Infobox video game
{{Infobox video game
| title = B.C. II: Grog's Revenge
| title = B.C. II: Grog's Revenge
| image = BC II Grog's Revenge.jpg
| image = BC II Grog's Revenge.jpg
| developer = [[Sydney Development]]
| developer = [[Sydney Development Corporation|Sydney Development]]
| publisher = [[Comptiq]], [[Eaglesoft]], [[Erbe Software]], [[Sierra On-Line]], [[Spectravideo]], [[US Gold]]
| publisher = [[Comptiq]]<br />Eaglesoft<br />Erbe Software<br />[[Sierra On-Line]]<br />[[Spectravideo]]<br />[[US Gold]]
| designer = Rick Banks, Michael Bates
| designer = Rick Banks<br />Michael Bates
| engine =
| engine =
| released = [[1984 in video gaming|1984]]
| released = 1984
| genre = [[Action game]]
| genre = [[Action game|Action]]
| modes = [[Single-player]]
| modes = [[Single-player]]
| platforms = [[Commodore 64]], [[ColecoVision]], [[Coleco ADAM]], [[MSX]]
| platforms = [[Commodore 64]], [[ColecoVision]], [[Coleco ADAM|ADAM]], [[MSX]]
}}
}}

'''''B.C. II: Grog's Revenge''''' is a 1984 [[video game]] by [[Sydney Development Corporation|Sydney Development]] for the [[Commodore 64]], [[ColecoVision]], [[Coleco Adam|Coleco ADAM]], and [[MSX]].<ref>{{Cite web|url=http://www.mobygames.com/game/bc-ii-grogs-revenge|title=B.C. II: Grog's Revenge for Coleco Adam (1984) - MobyGames|website=MobyGames|access-date=2018-06-03}}</ref><ref>{{Cite web|url=https://www.giantbomb.com/bcs-quest-for-tires-ii-grogs-revenge/3030-12640/releases/|title=BC's Quest for Tires II: Grog's Revenge International Releases - Giant Bomb|website=Giant Bomb|language=en|access-date=2018-06-03}}</ref> It is the sequel to ''[[B.C.'s Quest For Tires]]'' and is based on ''[[B.C. (comic)|B.C.]]'', the newspaper [[comic strip]] by [[Johnny Hart]]. The game was originally supposed to also come out for [[Atari 8-bit family|Atari 8-bit]], [[ZX Spectrum]], [[BBC Micro]], and [[Amstrad CPC]], as advertised on game magazines back in the day, but were never released.<ref>{{Cite web|url=http://www.worldofspectrum.org/infoseekid.cgi?id=0013921|title=B.C. II: Grog's Revenge - World of Spectrum|website=www.worldofspectrum.org|access-date=2019-08-23}}</ref>
'''''B.C. II: Grog's Revenge''''' is a 1984 [[video game]] by [[Sydney Development Corporation|Sydney Development]] for the [[Commodore 64]], [[ColecoVision]], [[Coleco Adam|Coleco ADAM]], and [[MSX]].<ref>{{Cite web|url=http://www.mobygames.com/game/bc-ii-grogs-revenge|title=B.C. II: Grog's Revenge for Coleco Adam (1984) - MobyGames|website=MobyGames|access-date=2018-06-03}}</ref><ref>{{Cite web|url=https://www.giantbomb.com/bcs-quest-for-tires-ii-grogs-revenge/3030-12640/releases/|title=BC's Quest for Tires II: Grog's Revenge International Releases - Giant Bomb|website=Giant Bomb|language=en|access-date=2018-06-03}}</ref> It is the sequel to ''[[B.C.'s Quest For Tires]]'' and is based on ''[[B.C. (comic)|B.C.]]'', the newspaper [[comic strip]] by [[Johnny Hart]]. The game was advertised for the [[Atari 8-bit computers]], [[ZX Spectrum]], [[BBC Micro]], and [[Amstrad CPC]], but those ports were never released.<ref>{{Cite web|url=http://www.worldofspectrum.org/infoseekid.cgi?id=0013921|title=B.C. II: Grog's Revenge - World of Spectrum|website=www.worldofspectrum.org|access-date=2019-08-23}}</ref>

==Plot==
Thor, a [[caveman]], who rides a [[Rock (geology)|stone]] [[unicycle]], is searching for the "[[meaning of life]]" within several mountains.


==Gameplay==
==Gameplay==
The player must navigate Thor through the mountains, collecting [[clam]]s. As in the comic strip, clams are used as money. The object of the game is to collect enough clams to pay a toll to another caveman, Peter, which will allow Thor to access the next mountain.
The player controls Thor, a [[caveman]], who rides a [[Rock (geology)|stone]] [[unicycle]]. Thor is searching for the "[[Meaning of Life]]" within several mountains.


The player moves Thor along the mountainside and through caves. When on the mountainside, Thor can move in all four directions, but must avoid falling off the cliff, slamming into a wall, or hitting a rock or hole. When in a cave, the screen is dark except for a beam of light emanating from the player's position. Here, Thor may move from side to side, avoiding stalagmites.
The player must navigate through the mountains, collecting [[clam]]s. Like the comic strip, they are used as money, in this case to pay the toll to another caveman, Peter, to access the next mountain.


There are two enemies that Thor must avoid: One is the 'Tiredactyl' which will chase after Thor, in hopes of consuming Thor's tire (and causing him to lose a life). The other is Grog; if he and Thor are on the same level, an alarm melody will play. If Grog catches up to or meets Thor, he will shout "GROG", launching Thor skyward and ending the game.
There are two modes of play. The first is along the mountainside, where the user can move all four directions, but must avoid falling off the cliff, slamming into the wall, hitting a rock or a hole, or encountering the creature Grog, who will yell "GROG" and knock the player off the mountain. There is also a green dinosaur that will eat the player's "tire" on contact. The player may enter caves to enter the second mode. The caves are dark except for a beam of light emanating from the player, and clams must be collected without running into stalagmites. At the end of a mountain, there is a bridge to a new mountain. If the player has enough clams, the game continues; otherwise, it is necessary to return to find more clams.<ref name="Compute Gazette">{{cite news | url=https://archive.org/details/1985-09-computegazette | title= B.C. II: Grog's Revenge | work=Compute! Gazette | date=September 1985 | accessdate=10 December 2013 | author=Trunzo, James | pages=54}}</ref>


If the player collects enough clams before arriving at the end of the mountain trail, he proceeds to the next mountain; otherwise, he must go back and collect more clams.<ref name="Compute Gazette">{{cite news | url=https://archive.org/details/1985-09-computegazette | title= B.C. II: Grog's Revenge | work=Compute! Gazette | date=September 1985 | accessdate=10 December 2013 | author=Trunzo, James | pages=54}}</ref>
==Version differences==

==Ports==
The [[Commodore 64]] and [[Coleco Adam|Coleco ADAM]] versions has 15 stages (5 per set). The [[MSX]] and [[ColecoVision]] versions only has 5 stages.
The [[Commodore 64]] and [[Coleco Adam|Coleco ADAM]] versions has 15 stages (5 per set). The [[MSX]] and [[ColecoVision]] versions only has 5 stages.


Due to a programming error, none of the [[MSX]] releases can be completed. The same goes for the [[ColecoVision]] version, although the bug was fixed for the Coleco Canada release.<ref>{{Citation|title=[MSX] B.C. II: Grog's Revenge - Longplay|url=https://www.youtube.com/watch?v=A_rwr9sHHKs|language=en|access-date=2019-08-23}}</ref> This bug was fixed by Félix Espina, a programmer from Spain in 2019.<ref>{{Citation|title=New patch for BC II Grog's Revenge|url=http://msxfx.blogspot.com/2019/02/nuevo-parcheo-bc-ii-grogs-revenge.html}}</ref> It can be downloaded as CAS and TSX file from his site.
Due to a programming error, none of the [[MSX]] releases can be completed. The same goes for the [[ColecoVision]] version, although the bug was fixed for the Coleco Canada release.<ref>{{Citation|title=[MSX] B.C. II: Grog's Revenge - Longplay|url=https://www.youtube.com/watch?v=A_rwr9sHHKs |archive-url=https://ghostarchive.org/varchive/youtube/20211222/A_rwr9sHHKs |archive-date=2021-12-22 |url-status=live|language=en|access-date=2019-08-23}}{{cbignore}}</ref> This bug was fixed by Félix Espina, a programmer from Spain in 2019.<ref>{{Citation|title=New patch for BC II Grog's Revenge|date=27 February 2019 |url=http://msxfx.blogspot.com/2019/02/nuevo-parcheo-bc-ii-grogs-revenge.html}}</ref>


==Reception==
==Reception==
Zzap! 64 gave the game a 91% rating, describing it as a "stunningly impressive programme".<ref>{{Cite web | url=http://www.zzap64.co.uk/cgi-bin/displaypage.pl?issue=002&page=028&magazine=zzap |title = Redirecting}}</ref>
''Zzap!64'' gave the game a 91% rating, describing it as a "stunningly impressive programme".<ref>{{Cite web | url=http://www.zzap64.co.uk/cgi-bin/displaypage.pl?issue=002&page=028&magazine=zzap |title = Redirecting}}</ref> ''[[Computer and Video Games]]'' rated the ColecoVision version 87% in 1989.<ref name="CVG">{{cite journal |title=Complete Games Guide |journal=[[Computer and Video Games]] |date=16 October 1989 |issue=Complete Guide to Consoles |pages=46–77 |url=https://retrocdn.net/images/9/98/CompleteGuideToConsoles_UK_01.pdf#page=46}}</ref>

In a retrospective feature from 1994 on old video games, Commodore Format said Grog's Revenge was "definitely a game of the old school" but remained "a fun little diversion." They rated it 70%.<ref>https://archive.org/details/commodore-format-magazine-42/page/n15/mode/2up?view=theater {{Dead link|date=February 2022}}</ref>

==Reviews==
*''[[:fr:Jeux et Stratégie|Jeux & Stratégie]]'' #38<ref>{{cite web | url=https://archive.org/details/jeux-et-strategie-38/page/72/mode/2up | title=Jeux & stratégie 38 | date=April 1986 }}</ref>
*''[[:fr:Jeux et Stratégie|Jeux & Stratégie]]'' HS #3<ref>{{cite web | url=https://archive.org/details/jeux-et-strategie-hs-3/page/110/mode/2up | title=Jeux & stratégie HS 3 | year=1986 }}</ref>


==References==
==References==
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==External links==
==External links==
*{{moby game|id=/game/bc-ii-grogs-revenge|name=''B.C. II: Grog's Revenge''}}
*{{moby game|id=/10328/bc-ii-grogs-revenge|name=''B.C. II: Grog's Revenge''}}
*[http://www.gb64.com/oldsite/gameofweek/2/gotw_grogsrevenge.htm Game of the Week: ''B.C. II: Grog's Revenge'']
*[http://www.gb64.com/oldsite/gameofweek/2/gotw_grogsrevenge.htm Game of the Week: ''B.C. II: Grog's Revenge'']


{{Sierra Adventure Games|Other series}}
{{Sierra Adventure Games|Other series}}

[[Category:1984 video games]]
[[Category:1984 video games]]
[[Category:Sierra Entertainment games]]
[[Category:Sierra Entertainment games]]
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[[Category:Commodore 64 games]]
[[Category:Commodore 64 games]]
[[Category:MSX games]]
[[Category:MSX games]]
[[Category:U.S. Gold games]]
[[Category:ZX Spectrum games]]
[[Category:ZX Spectrum games]]
[[Category:Video games based on comics]]
[[Category:Video games based on comics]]
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[[Category:Prehistoric people in popular culture]]
[[Category:Prehistoric people in popular culture]]
[[Category:Video games developed in Canada]]
[[Category:Video games developed in Canada]]
[[Category:Video games set in prehistory]]

[[Category:Single-player video games]]
{{SierraEntertainment-stub}}
[[Category:Sydney Development Corporation games]]
{{action-videogame-stub}}
[[Category:Spectravideo games]]
[[Category:Erbe Software games]]

Latest revision as of 02:43, 14 May 2024

B.C. II: Grog's Revenge
Developer(s)Sydney Development
Publisher(s)Comptiq
Eaglesoft
Erbe Software
Sierra On-Line
Spectravideo
US Gold
Designer(s)Rick Banks
Michael Bates
Platform(s)Commodore 64, ColecoVision, ADAM, MSX
Release1984
Genre(s)Action
Mode(s)Single-player

B.C. II: Grog's Revenge is a 1984 video game by Sydney Development for the Commodore 64, ColecoVision, Coleco ADAM, and MSX.[1][2] It is the sequel to B.C.'s Quest For Tires and is based on B.C., the newspaper comic strip by Johnny Hart. The game was advertised for the Atari 8-bit computers, ZX Spectrum, BBC Micro, and Amstrad CPC, but those ports were never released.[3]

Plot[edit]

Thor, a caveman, who rides a stone unicycle, is searching for the "meaning of life" within several mountains.

Gameplay[edit]

The player must navigate Thor through the mountains, collecting clams. As in the comic strip, clams are used as money. The object of the game is to collect enough clams to pay a toll to another caveman, Peter, which will allow Thor to access the next mountain.

The player moves Thor along the mountainside and through caves. When on the mountainside, Thor can move in all four directions, but must avoid falling off the cliff, slamming into a wall, or hitting a rock or hole. When in a cave, the screen is dark except for a beam of light emanating from the player's position. Here, Thor may move from side to side, avoiding stalagmites.

There are two enemies that Thor must avoid: One is the 'Tiredactyl' which will chase after Thor, in hopes of consuming Thor's tire (and causing him to lose a life). The other is Grog; if he and Thor are on the same level, an alarm melody will play. If Grog catches up to or meets Thor, he will shout "GROG", launching Thor skyward and ending the game.

If the player collects enough clams before arriving at the end of the mountain trail, he proceeds to the next mountain; otherwise, he must go back and collect more clams.[4]

Ports[edit]

The Commodore 64 and Coleco ADAM versions has 15 stages (5 per set). The MSX and ColecoVision versions only has 5 stages.

Due to a programming error, none of the MSX releases can be completed. The same goes for the ColecoVision version, although the bug was fixed for the Coleco Canada release.[5] This bug was fixed by Félix Espina, a programmer from Spain in 2019.[6]

Reception[edit]

Zzap!64 gave the game a 91% rating, describing it as a "stunningly impressive programme".[7] Computer and Video Games rated the ColecoVision version 87% in 1989.[8]

In a retrospective feature from 1994 on old video games, Commodore Format said Grog's Revenge was "definitely a game of the old school" but remained "a fun little diversion." They rated it 70%.[9]

Reviews[edit]

References[edit]

  1. ^ "B.C. II: Grog's Revenge for Coleco Adam (1984) - MobyGames". MobyGames. Retrieved 2018-06-03.
  2. ^ "BC's Quest for Tires II: Grog's Revenge International Releases - Giant Bomb". Giant Bomb. Retrieved 2018-06-03.
  3. ^ "B.C. II: Grog's Revenge - World of Spectrum". www.worldofspectrum.org. Retrieved 2019-08-23.
  4. ^ Trunzo, James (September 1985). "B.C. II: Grog's Revenge". Compute! Gazette. p. 54. Retrieved 10 December 2013.
  5. ^ [MSX] B.C. II: Grog's Revenge - Longplay, archived from the original on 2021-12-22, retrieved 2019-08-23
  6. ^ New patch for BC II Grog's Revenge, 27 February 2019
  7. ^ "Redirecting".
  8. ^ "Complete Games Guide" (PDF). Computer and Video Games (Complete Guide to Consoles): 46–77. 16 October 1989.
  9. ^ https://archive.org/details/commodore-format-magazine-42/page/n15/mode/2up?view=theater [dead link]
  10. ^ "Jeux & stratégie 38". April 1986.
  11. ^ "Jeux & stratégie HS 3". 1986.

External links[edit]